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Contra

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Contra

Senior Game Designer

Contra Labs operates at the intersection of human creativity and artificial intelligence, collaborating with prominent AI labs and product companies to refine design, video, and development…

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Salary

Undisclosed

Department

General

Employment

Contract

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Published2d ago
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About This Role

Contra Labs operates at the intersection of human creativity and artificial intelligence, collaborating with prominent AI labs and product companies to refine design, video, and development tools. The organization studies how top creators work to ensure human input remains central to new creations. Joining the network provides professionals with access to paid projects alongside innovative companies building next-generation creative and AI-driven technologies. This contract position is a Senior Game Designer…

Job Description

Contra Labs operates at the intersection of human creativity and artificial intelligence, collaborating with prominent AI labs and product companies to refine design, video, and development tools. The organization studies how top creators work to ensure human input remains central to new creations. Joining the network provides professionals with access to paid projects alongside innovative companies building next-generation creative and AI-driven technologies.

This contract position is a Senior Game Designer role within the Contra network. Openings are staffed on an as-needed basis, with engagements typically lasting five to ten hours at a time, though some longer assignments or rare full-time positions may become available. The role suits experienced game designers comfortable working in fast-paced, experimental environments who want to evaluate and improve AI-generated games and interactive experiences.

Candidates enter the network by submitting their profile and portfolio for a review focusing on content design, recording a brief thirty-second introductory video, and completing their profile and wallet setup for future compensation. Once accepted, designers receive outreach when a project matches their specific skillset and timeline needs.

Responsibilities

  • Assess artificial intelligence-generated games and interactive experiences for overall player experience, technical execution, and gameplay quality
  • Deliver clear and structured feedback regarding gameplay loops, mechanics, physics, controls, level design, visual feedback, UI, and general game feel
  • Help establish quality benchmarks and evaluation criteria for AI-produced interactive entertainment
  • Pinpoint common failure modes in AI-generated titles such as broken loops, unresponsive controls, poor physics logic, and disjointed player feedback
  • Construct or review playable prototypes and reference experiences showcasing top-tier technical and design execution
  • Participate in research investigating how artificial intelligence models can better generate polished, playable interactive experiences

Requirements

  • Provide a strong portfolio demonstrating high-quality game design, interactive experiences, or playable projects
  • Demonstrate a solid understanding of player experience, gameplay loops, game mechanics, visual feedback, and controls
  • Communicate creative and technical feedback in a clear and constructive manner
  • Possess strong game design instincts along with awareness of contemporary games, interaction patterns, mechanics, and player expectations
  • Adapt to fast-paced and experimental settings

Qualifications

  • Experience working with artificial intelligence
  • Familiarity with game engines
  • Experience with rapid prototyping tools

Frequently Asked Questions

What is the employment type for this role?

This is a contract position to join the Contra network and be eligible for projects as they arise, though rare full-time roles may occasionally be available.

What is the location or remote status of the position?

The posting states that Contra is headquartered in San Francisco, California, but the specific location or remote status for this role is not specified beyond being an on-site job listing category.

What are the working hours or project durations?

Projects are staffed on an as-needed basis and typically last five to ten hours at a time, although certain engagements may extend further.

What is the salary or compensation for this role?

The job posting does not specify salary details, but notes that members gain access to paid projects and set up a digital wallet to receive payments.

How do candidates apply to join the network?

Candidates apply through the provided link, undergo a portfolio and profile review focusing on content design, record a thirty-second introductory video, and complete their profile and wallet setup.

Sample Interview Questions

AI-generated questions tailored to this specific role — a preview of the full practice set.

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